Djinni Wiki PL
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Funkcje dotyczące wszystkich istot, tj. postaci gracza, NPC oraz stworów.

  • _GetCanNPCScream
  • _GetCanNPCScreamBattleCry
  • _GetCanNPCScreamPause
  • _GetCanNPCScreamWarn
  • _GetFollowedNPC
  • _GetMaxHideoutCreatures
  • _GetNumGuardingCreatures
  • _GetNumHidingCreatures
  • _SetCanNPCScream
  • _SetCanNPCScreamBattleCry
  • _SetCanNPCScreamPause
  • _SetCanNPCScreamWarn
  • _SetFollowedNPC
  • _SetMaxHideoutCreatures
  • _SetNumGuardingCreatures
  • _SetNumHidingCreatures
  • ActionReady
  • AddAttackSequence
  • AddKnownSpell
  • AddSequenceAttack
  • AI_GetCreature
  • BlackScreen
  • CacheSequenceDistances
  • CanPlotNPCRaiseFromDead
  • CanScriptDecideOfActions
  • CreateVisualEffectAtCreature
  • DespawnCreature
  • DontEnableNPCActionsAfterDialog
  • EffectKnockdown
  • EffectSummonCreature
  • EnableSequenceJumps
  • EnableStoryNPCActions
  • EndFistfightKnockOutEffect
  • EnterFistfightMode
  • FadeFromBlack
  • FadeToBlack
  • Find5NearestCreatures
  • FindKnownSpellByTypeAndLevel
  • FindNearestCreatures
  • FindNearestEnemies
  • FindNearestEnemy
  • FindNearestFriend
  • FloatingTextStringOnCreature
  • FloatingTextStrRefOnCreature
  • ForceEmotionalAnim
  • GetAbilityScore
  • GetAge
  • GetAnimalCompanionCreatureType
  • GetAnimalCompanionName
  • GetAppearanceType
  • GetAttackingCreature
  • GetAttackTarget
  • GetBaseAttackBonus
  • GetBattleMusicIdByCreature
  • GetBribeVariationValue
  • GetCombatState
  • GetCreatureAppearance
  • GetCreatureHasTalent
  • GetCreatureSize
  • GetCreatureTalentBest
  • GetCreatureTalentRandom
  • GetCurrentDrunkState
  • GetCurrentEndurancePoints
  • GetCurrentNonLethalDamagePoints
  • GetCurrentToxicity
  • GetCurrentToxinCapacity
  • GetFamiliarCreatureType
  • GetFamiliarName
  • GetFirstEffect
  • GetFirstNeighbourCreature
  • GetFollowedNPC
  • GetGender
  • GetHasFeat
  • GetHasSpell
  • GetHitDice
  • GetIsAISystemEnabled
  • GetIsCreatureValid
  • GetIsDead
  • GetIsDM
  • GetIsEncounterCreature
  • GetIsInCombat
  • GetIsPC
  • GetIsPlayableRacialType
  • GetIsPossessedFamiliar
  • GetIsResting
  • GetItemInSlot
  • GetItemPossessedBy
  • GetLastBribeAmount
  • GetLastGiftItem
  • GetLastWeaponUsed
  • GetLevel
  • GetMainProfile
  • GetMaxEndurancePoints
  • GetMonsterNPC
  • GetMonsterNPCObject
  • GetMovementRate
  • GetNearestAreaTransitionTarget
  • GetNearestCreature
  • GetNearestCreatureToLocation
  • GetNextEffect
  • GetNextNeighbourCreature
  • GetNPCDialog
  • GetNPCDialogByTags
  • GetNumNearbyCreatures
  • GetPerceptionRange
  • GetRacialType
  • GetSittingCreature
  • GetStandardFactionReputation
  • GetStoryNPC
  • GetStoryNPCObject
  • GetStoryNPCSpawnPhase
  • GetStoryPhaseByNPC
  • GetTimeFromLastHeartbeat
  • GetTrapDetectedBy
  • GetXP
  • GiveGoldToCreature
  • GiveXPToCreature
  • HasAction
  • HasProfile
  • HasProfileByName
  • HasVoiceOfTag
  • IsCurrentActionSitting
  • LeaveFistfightMode
  • LevelUpHenchman
  • OpenPlayerInventory
  • PlayVoiceSetVoiceOfTag
  • PreloadCreature
  • ProlongPlotNPCDeathEffect
  • RemoveAttackSequence
  • RemoveEffect
  • RemoveKnownSpell
  • ReplaceSequenceAttack
  • ResetXP
  • ScriptDecisionsTempOff
  • SetAttackSequence
  • SetCombatModeBaseDist
  • SetCombatState
  • SetCreatureAppearance
  • SetCurrentDrunkState
  • SetCurrentToxicity
  • SetCurrentToxinCapacity
  • SetCutsceneMode
  • SetDontEquipAnythingAfterDialog
  • SetEmotionalState
  • SetFollowedNPC
  • SetImmortal
  • SetMovementRate
  • SetNeutralBumpable
  • SetPerceptionRangeType
  • SetStandardFactionReputation
  • SetStoryNPCStoryPhase
  • SetSurroundingFlag
  • SetXP
  • StopFade
  • TakeGoldFromCreature
  • UnpossessFamiliar

Wszystkie elementy (8)

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